

Half-baked Ego
Training Cards
Special Ability
1) Support Event "Half-baked Ego #5-3"
- Enter "AWAKENING" Condition
- Obtain "3-turns" Turn Extension
- Obtain 2 gold skills
[Training Level: Lv. 100]
- Obtain gold skill "Half-baked Ego"
- Obtain gold skill "Don't you have any learning ability?"
2) Support Event "Half-baked Ego #4-2"
- Inspiration obtained
"Speed/Intelligence growth +720"
- Enter "AWAKENING" Condition
3) Support Event "Half-baked Ego #3"
- Enter "AWAKENING" Condition
- Obtain "2-turns" Turn Extension
[Training Level: Lv. 65 or higher]
- Inspiration obtained
"Speed/Intelligence growth +1,600"
4) Support Event "Half-baked Ego #2"
- Guaranteed to occur in the early stages of training
- Stamina increases by "40 million"
- Enter "AWAKENING" Condition
- Obtain "5-turns" Turn Extension
[Edit in Training Player: [Heart of "Blue Lock"] Yoichi Isagi]
- Intelligence increases by "1 billion"
[Edit in Training Player: [Destroyer] Rin Itoshi]
- Speed increases by "1 billion"
Ability Unlocks
At Lv.1: 300 pieces remaining



| Milestone | Pcs | Copies |
|---|---|---|
| To unlock | 25 | 1 |
| To reach Lv.100 | 300 | 13 |
Training Abilities
Training Skills
If this player is in the Midfield position, their range of vision expands during a match and their playing improves. [Max activations: once]
If this player is in the Defense position, their range of vision expands during a match and their playing improves. [Max activations: once]
When activated, boost the Nice Pass occurrence rate for this cross-pass by this player. [Max activations: limitless]
When activated, improve Physical-focused Attack Stopping rate for this Attack Stop by this Player. [Max activations: limitless]
Chance to boost the stats of this player temporarily when their Stamina is full. [Max activations: once]
Goals scored by this player's team may restore this player's stamina. [Max activations: three times]
When activated, boost the stats of this player during this Attack. [Max activations: limitless]
When activated, boost the stats of this player after receiving a pass. Lasts until the end of this offensive push. [Max activations: limitless]



Enhancement Cost
Cost to reach Lv.2
Total to max (Lv.1 → 100)