

Aren't Things Getting Fun?
Training Cards
Special Ability
1) At the Start Training
"BEGINNING THE STRIKER EX"
[When [A World without Monsters] Meguru Bachira is in Training Players]
- Kick Power increases by "40 million"
[When [Happi-Wearing Merrymaker]Meguru Bachira is in Training Players]
[When [X Freed from the Curse] Meguru Bachira is in Training Players]
[When [Head-On Attack] Meguru Bachira is in Training Players]
[When [Versatile Footwork] Meguru Bachira is in Training Players]
- Technical increases by "30 million"
2) Support Event "Aren't Things Getting Fun? #5-3"
- Enter "AWAKENING" Condition
- Gain "2 Turns" of Turn Extension rights
- Obtain 2 gold skills
[Training Level: Lv. 100]
- Obtain gold skill "Aren't Things Getting Fun?"
- Obtain gold skill "Bite"
3) Support Event "Aren't Things Getting Fun? #4-2"
- Inspiration obtained
"Technical growth +720"
- Enter "AWAKENING" Condition
4) Support Event "Aren't Things Getting Fun? #3"
- Enter "AWAKENING" Condition
- Gain "2 Turns" of Turn Extension rights
[Training Level: Lv. 65 or higher]
- Inspiration obtained
"Technical growth +1,600"
[Activation Window]
"BEGINNING THE STRIKER EX"
After winning the 1st Striker Test match until the 2nd match begins
"To the World"
After winning the 1st Last Match until the 2nd match begins
"SAVE BLUELOCK"
After winning the 1st Climax Battle until the 2nd match begins
"BEGINNING THE STRIKER"
After winning the 1st Striker Test match until the 2nd match begins
5) Support Event "Aren't Things Getting Fun? #2"
- Guaranteed to occur in the early stages of Training
- Stamina increases by "30 million"
- Enter "AWAKENING" Condition
- Gain "5 Turns" of Turn Extension rights
Ability Unlocks
At Lv.1: 300 pieces remaining



| Milestone | Pcs | Copies |
|---|---|---|
| To unlock | 25 | 1 |
| To reach Lv.100 | 300 | 13 |
Training Abilities
Training Skills
If this player is in the Midfield position, their range of vision expands during a match and their playing improves. [Max activations: once]
If this player is in the Defense position, their range of vision expands during a match and their playing improves. [Max activations: once]
When activated, boost the Nice Pass occurrence rate for this cross-pass by this player. [Max activations: limitless]
When activated, improve Physical-focused Attack Stopping rate for this Attack Stop by this Player. [Max activations: limitless]
When activated, boost chance of this player showing their true talents during this match-up. [Max activations: limitless]
When activated, improve Technical-focused Attack Stopping rate for this Attack Stop by this Player. [Max activations: limitless]
When activated, boost the Interception success rate of this player for this Interception. [Max activations: limitless]
When activated, decrease the Interception rate for this pass by this player. [Max activations: limitless]



Enhancement Cost
Cost to reach Lv.2
Total to max (Lv.1 → 100)