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That's All, Folks

That's All, Folks

SSR10-05-2024

Training Cards

Special Ability

1) In event "That's All, Folks #5-3", triggered by Special Support Card "That's All, Folks", you can obtain a guaranteed Turn Extension of 2 turns and the Inspiration "Kick Power Growth +960" is added to one of your Training Cards!

And, you're guaranteed to get a Gold Concentration Zone, which is more likely to continue!

Not only that, but you'll obtain the special gold skill "Ruler of Chaos" when training "[Demon of the Penalty Area] Ryusei Shidou" or "[Extraordinary Ability] Ryusei Shidou"!


2) In event "That's All, Folks #4-2", triggered by Special Support Card "That's All, Folks", you're guaranteed to enter the Condition "AWAKENING"!

If you raise Special Support Card "That's All, Folks" to Lv. 100, Inspiration "All Stats +360" will be affixed to one of your Training Cards!


3) Include Special Support Card "That's All, Folks" when training with either "[Demon of the Penalty Area] Ryusei Shidou" or "[Extraordinary Ability] Ryusei Shidou" as your Training Player to get 100,000 boost to your starting "Stamina", "Physical", and "Kick Power"! That's a total of 300,000 boost to your stats before training even starts!


4) Event "That's All, Folks #3", triggered by Special Support Card "That's All, Folks", is guaranteed to occur after winning the Last Match 1 in training "To the World", the Climax Battle 1 in training "SAVE BLUE LOCK" and the Striker Test 1 in training "BEGINNING THE STRIKER"!

You can get a Turn Extension of 3 turns in this event!

* If you include players or Support Cards in your formation with events that trigger in the same turn, only one of the events will occur, and the others will be ignored. Also, in the case of events that only occur depending on enhancement level, the event with the highest enhancement level requirement will have priority over other events.

Ability Unlocks

At Lv.1: 300 pieces remaining

Piece
25 to unlock
Piece
300 to max
Piece
325 total · 13 copies
MilestonePcsCopies
To unlock251
To reach Lv.10030013

Training Abilities

Lv./ 100
Training Physical Boost Up210%
Training Kick Power Boost Up210%
Exercise Machine Physical boost400%
Blue Lock Man Shot Practice Kick Power boost400%
Constant Physical Boost Up2500%
Constant Kick Power Boost Up2500%
Blue Lock Man Shot Practice Extra Bonus Grade 215%
Blue Lock Man Shot Practice Limit Break: Level 3100%
Special Training Rate UpUnlocked at Level 40
Special Lecture BonusUnlocked at Level 65
Skill Level UpUnlocked at Level 65
That's All, FolksUnlocked at Level 80

Training Skills

Midfield compatibility: 〇

If this player is in the Midfield position, their range of vision expands during a match and their playing improves. [Max activations: once]

Defense compatibility: 〇

If this player is in the Defense position, their range of vision expands during a match and their playing improves. [Max activations: once]

Point of AttackLv.65

When activated, boost the stats of this player during this Attack. [Max activations: limitless]

Trap MasterLv.65

When activated, boost the stats of this player after receiving a pass. Lasts until the end of this offensive push. [Max activations: limitless]

Strategic EyeLv.100

When activated, boost the Interception success rate of this player for this Interception. [Max activations: limitless]

Pass AdeptLv.100

When activated, decrease the Interception rate for this pass by this player. [Max activations: limitless]

That's All, Folks
Piece
×25 to unlock

Enhancement Cost

Cost to reach Lv.2

Blue Lock Coin
100Blue Lock Coin
Memory Ball
10Memory Ball

Total to max (Lv.1100)

Blue Lock Coin
495.0KBlue Lock Coin
Memory Ball
17.1KMemory Ball