

That's All, Folks
Training Cards
Special Ability
1) In event "That's All, Folks #5-3", triggered by Special Support Card "That's All, Folks", you can obtain a guaranteed Turn Extension of 2 turns and the Inspiration "Kick Power Growth +960" is added to one of your Training Cards!
And, you're guaranteed to get a Gold Concentration Zone, which is more likely to continue!
Not only that, but you'll obtain the special gold skill "Ruler of Chaos" when training "[Demon of the Penalty Area] Ryusei Shidou" or "[Extraordinary Ability] Ryusei Shidou"!
2) In event "That's All, Folks #4-2", triggered by Special Support Card "That's All, Folks", you're guaranteed to enter the Condition "AWAKENING"!
If you raise Special Support Card "That's All, Folks" to Lv. 100, Inspiration "All Stats +360" will be affixed to one of your Training Cards!
3) Include Special Support Card "That's All, Folks" when training with either "[Demon of the Penalty Area] Ryusei Shidou" or "[Extraordinary Ability] Ryusei Shidou" as your Training Player to get 100,000 boost to your starting "Stamina", "Physical", and "Kick Power"! That's a total of 300,000 boost to your stats before training even starts!
4) Event "That's All, Folks #3", triggered by Special Support Card "That's All, Folks", is guaranteed to occur after winning the Last Match 1 in training "To the World", the Climax Battle 1 in training "SAVE BLUE LOCK" and the Striker Test 1 in training "BEGINNING THE STRIKER"!
You can get a Turn Extension of 3 turns in this event!
* If you include players or Support Cards in your formation with events that trigger in the same turn, only one of the events will occur, and the others will be ignored. Also, in the case of events that only occur depending on enhancement level, the event with the highest enhancement level requirement will have priority over other events.
Ability Unlocks
At Lv.1: 300 pieces remaining



| Milestone | Pcs | Copies |
|---|---|---|
| To unlock | 25 | 1 |
| To reach Lv.100 | 300 | 13 |
Training Abilities
Training Skills
If this player is in the Midfield position, their range of vision expands during a match and their playing improves. [Max activations: once]
If this player is in the Defense position, their range of vision expands during a match and their playing improves. [Max activations: once]
When activated, boost the stats of this player during this Attack. [Max activations: limitless]
When activated, boost the stats of this player after receiving a pass. Lasts until the end of this offensive push. [Max activations: limitless]
When activated, boost the Interception success rate of this player for this Interception. [Max activations: limitless]
When activated, decrease the Interception rate for this pass by this player. [Max activations: limitless]



Enhancement Cost
Cost to reach Lv.2
Total to max (Lv.1 → 100)