

Let's Team Up
Training Cards
Special Ability
1) Event "Let's Team Up #3", triggered by Special Support Card "Let's Team Up", is guaranteed to occur after winning the 2nd stage and before starting the 3rd stage of Last Match in training "To the World", and you can also get a Turn Extension of 3 turns!
* If you include players or Support Cards in your formation with events that trigger in the same turn, only one of the events will occur, and the others will be ignored. Also, in the case of events that only occur depending on enhancement level, the event with the highest enhancement level requirement will have priority over other events.
2) In event "Let's Team Up #5-3", triggered by Special Support Card "Let's Team Up", you're guaranteed to enter a Gold Concentration Zone, and also guaranteed to enter Condition "AWAKENING"!
3) If you challenge training mode when including Special Support Card "Let's Team Up" together with one of "[Aerial Battle] Rensuke Kunigami", "[Holy Night's Red Panther] Hyoma Chigiri", "[Ace of Matsukaze Kokuo] Ryosuke Kira", "[X Until This Fire Burns Out] Hyoma Chigiri", or "[Determined to Win] Kaoru Mitoma", several Training Skills will activate to support the development of Speed and Physical stats!
Ability Unlocks
At Lv.1: 300 pieces remaining



| Milestone | Pcs | Copies |
|---|---|---|
| To unlock | 25 | 1 |
| To reach Lv.100 | 300 | 13 |
Training Abilities
Training Skills
When activated, boost the Nice Pass occurrence rate for this cross-pass by this player. [Max activations: limitless]
When activated, improve Physical-focused Attack Stopping rate for this Attack Stop by this Player. [Max activations: limitless]
When activated, boost chance of this player showing their true talents during this match-up. [Max activations: limitless]
When activated, improve Technical-focused Attack Stopping rate for this Attack Stop by this Player. [Max activations: limitless]
When activated, boost the Interception success rate of this player for this Interception. [Max activations: limitless]
When activated, decrease the Interception rate for this pass by this player. [Max activations: limitless]



Enhancement Cost
Cost to reach Lv.2
Total to max (Lv.1 → 100)